Token launches

Token launch campaigns with burn-driven competitions

A token needs things to do. Paid competitions give holders a fun use for it and let you route every entry into prizes, your treasury or a burn.

How it works in one paragraph

Compact Games supports paid competitions with tickets or game-passes. Entry revenue is handled by a smart contract on Abstract and split by percentage between the prize pool, creator revenue and a token burn, so every competition can add utility and deflationary pressure to a token.

The problem it solves

  • Launch campaigns spike and fade without ongoing utility.
  • Burn mechanics feel abstract to holders.

Set it up in 3 steps

  1. Choose the payment token

    Charge tickets or game-passes in ETH or a supported token on Abstract, such as USDC, USDT or PENGU.

  2. Set the split

    Define the percentages for prize pool, creator revenue and burns.

  3. Seed the pool

    Optionally add an initial prize amount so the first players have something to play for.

Recommended setup

Access
Tickets (pay per attempt) or game-pass (unlimited attempts)
Split example
40% prize pool, 40% creator, 20% burn
Platform fee
5% of paid access (2% for Compact Games NFT holders)

Free plan for public competitions. Premium Basic from $29/month adds Discord and whitelist requirements; Premium Pro from $69/month adds NFT/token and X requirements, private competitions and custom game branding. See current plans.

Questions

Where do entry fees go?

Into the competition smart contract, which splits them between the prize pool, creator revenue and burns according to your settings. The platform fee applies only to paid access.

Launch your first competition

Free to start. No code, no installs for players.

Launch a competition